Where do social action, art, music, technology, media, pop culture, and most importantly, student needs intersect?
via jeuxjeuxjeux.fr Yikes!!! Good gamer stats, but this is scary. All things in moderation, please.
via siliconangle.com Interesting infographic. I like that it's broken down to specific skills and disciplines. I also concur with the need to curb too much gaming, but video games in education...
Constant development is the law of life, and a man who always tries to maintain his dogmas in order to appear consistent drives himself into a false position. - Mohandas K. Gandhi
"It is absolutely essential that the oppressed participate in the revolutionary process with an increasingly critical awareness of their role as subjects of the transformation."Paulo Freire
via news.yahoo.com What if students created games to teach behavior? Yes, please. 11 point gain? Sign me up.
Here's my initial response to what this means to me. More later as this training continues.
Nearly ten years ago, the horrific terrorist acts of September 11, 2001 rocked New York City and the world. Those acts were bred from intolerance and hate; today, as the ten year anniversary of 9/11 draws near, we celebrate acceptance and the value of walking a mile in someone else’s shoes. MTV and Figment have teamed up to bring you a contest that encourages storytelling, creativity, and tolerance. Your task: Create a story with three elements: a character another writer created, a setting another writer created...
via mashable.com Information overload?
via mashable.com For when people ask me the difference between Social Networking platforms.