Where do social action, art, music, technology, media, pop culture, and most importantly, student needs intersect?
I am most intrigued by James Paul Gee's notion of gamers having an arsenal of identities to choose from when playing video games. Isn't that the case for most of us in this participatory culture of ours? We all have various identities that we carry with us. Be it mother, student, teacher, consultant, blogger, wife, daughter, etc. These are the many hats we wear, and like it or not, we cannot or should not try to be all of these identities at once. There is a time and a place, a context specific for each identity...
One of the greatest advantages of being a Writing Project teacher is being exposed to learning frameworks that are innovative, research-based, and highly engaging. At this year's NWP Annual Meeting in Orlando, I attended a fantastic session entitled, Taking Gaming to the Next Level, facilitated by Paul Allison and Grace Raffaele from the New York City Writing Project as well as Barry Joseph from Global Kids. They are working on creating game-based curriculum. It got me so excited. It made so much sense. I wanted...