Where do social action, art, music, technology, media, pop culture, and most importantly, student needs intersect?
via mashable.com Interesting discussion here. What is technology's role? Serve citizens? Is this happening? Consider censorship on the internet. What happened to freedom? What can we do? "Build consent of the networked?"
More on the why games work in education. Great overview of theoretical and pedagogical foundations of game design and its place in education.
I've been a long time fan of his work. Some things to think about.