Persistent Pondering

Where do social action, art, music, technology, media, pop culture, and most importantly, student needs intersect?

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    Why Videogames are Such a Force in Learning, Civics, and Social Innovation on Vimeo

    via vimeo.com

    As gamers play, they build structures to succeed. They build communities to meet their goals. They gain access to knowledge to complete their missions. This transfers to civics. BUT, we have to create environments where they feel empowered to have a mission, opportunities to collaborate for planning and gaining knowledge, and support to grow their identities and voice. They have to care to want to make a change.

    Tags » civic learning gaming and education gaming and social action
    • 5 May 2011
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    Mother. Teacher. Learner. Optimist. Catalyst.

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    Mother. Teacher. Learner. Optimist. Catalyst.

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